If you have or are developing a digital creative practice, then your application might draw on things like:
- mobile, console or computer games
- AR / VR / MR
- Streaming media – audio or video, this could be live or pre recorded
- A dedicated website to deliver the work
- Immersive - audio, video, 180 or 360 video, virtual exhibitions
- Motion capture
- Applied artificial intelligence – machine made or machine human interaction
- Projects that are site specific using geolocation
- 3d scans
- Blockchain enabled
- Interactive – allowing for branching narratives, audience involvement/decision making. Such work may use an interactive platform in a website or devices like smart speakers or mobiles.
- Arduino or raspberry pi enabled
- Other new software or hardware that is emerging into the market (i.e. all the things that we don’t know about yet!)
- Or a mix of any of the above
Some applications will involve novel digital tools or technology that starts from the practice perspective of an established artform and develops a digital project from there. Some projects are digitally native, where your creative practice, or that of other artists you plan to work with, has been developed via a digital practice. Either is fine. Both may require specialist support from digital creative collaborators and/or a producer with a digital skillset.